BFA Pre-Orders are now live! Queue times are long! DO NOT POST YOUR QUEUE TIME.

Thank you and have fun.

Info via /u/angrygaysounds

Some heads up and info for the people that are waiting "days" to purchase or at work/school:

  • Highmountain Tauren, Nightborne, Void Elf, and Lightforged Draenei are available once you meet the requirements and complete the small quest-line (+scenario) for each. Dark Iron (and Zandalari?) will be coming some time after BfA release, and Ion says we may be getting Draenor Orcs further in the future.

  • Boost doesn't work for Demon Hunters, works for Allied Race characters but will not grant your Heritage Armor. I'd also assume like the past 90 & 100 boosts, you probably get a profession boost if your character was already at level 60 or higher.

  • Four new character slots will be available... eventually.

  • Legion is on sale and months from now either before or after the release of the new expansion it will be included with the base-game.

  • Upright Orcs are NOT yet available.

  • If you already haven't seen the rewards for the deluxe game you'll be getting two voicelines for Torbjorn (For the Horde!/For the Alliance!), some icons and three sprays along with two Tracer emotes for both representing the Horde and Alliance - card back for Hearthstone, two faction sprays for SC2, a mount on HotS with three colour variations, and then the rest of the WoW items. Nothing for Diablo.

  • The item level your boosted gear will be at is 870.

edit - updated words "two" and "emotes" between "Tracer" to include her emotes, added Streamable link for Torb's voice-lines.

edit 2 - added additional boosted toon info

yes servers are wonky right now stop making 10 posts a minute in r/wow/new

submitted by /u/SharkRaptor
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Patch 7.1.5 PTR - Build 23194

BFA Pre-Orders are now live! Queue times are long! DO NOT POST YOUR QUEUE TIME.Patch 7.1.5 PTR - Build 23194Build 23194 will be deployed to the PTR realms soon.Originally Posted by Blizzard(Blue Tracker / Official Forums)Many class tuning changes for this build (and subsequent builds) are not likely to appear directly via datamining. Tooltip values for spells should still show their new amounts properly in-game, but many of these changes are being done in a way that's less apparent through datamining.For more clarity on why: we're getting to the point of the PTR development cycle where we're starting to make heavy changes intended for overall performance balance between classes. In the past, this would have been done by changing each affected spell individually, which ...