Glory of the LFR Raider (Throwback)

This is a throwback to an already deleted post from the Blizz forums:

Glory of the LFR Raider

Purified by Fire – Stand in any damaging void zones for 10 consecutive seconds.

Don’t Worry, I Got This! – Queue as a tank spec while in DPS spec.

Bio Break – Finish an entire fight with auto-attacks as 95% of your total damage dealt.

I’m On a Budget – Finish an entire fight with no gems or enchants in any piece of gear.

Pre-emptive Strike – As a non-tank specialization, pull a boss before a ready check is performed.

Sorry I’m Busy! – While a boss is pulled, be a minimum of 100 yards away from the raid group.

Sorry I’m Busy, Extra Credit – Achieve “Sorry I’m Busy!” while sitting in any major city.

Huntarded – Complete the first 1 minute of any boss fight while Aspect of the Pack is active.

PVP Power! – Defeat any boss while wearing PVP equipment in each slot.

The Leech King – Complete one of the following:

Complete an entire raid without doing any damage as a DPS specialization.

Complete an entire raid without healing anyone as a Healing specialization.

Complete an entire raid without gaining aggro on a single mob as a Tank specialization.

Screw you guys, I’m going home! – Leave an instance group in the first 20 seconds of a boss fight.

No, He’s Mine! – As a tank specialization, taunt a boss every 15 seconds or less for the duration of the fight.

No, He’s Mine! Part 2 – While not in a tank specialization, taunt a boss every 15 seconds or less for the duration of the fight.

Who Did That?! - Activate Bloodlust or Heroism while not in combat.

WHY WON’T YOU DODGE?! – Accept a battle resurrection 3 times in a single boss fight.

What Happened? – Cause a boss to enrage.

Rewards – “Dunce” cap transmog helmet.

New Title – “The Shamed”

submitted by /u/Jpzett
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There should be a different thought process when designing anything that is NOT for competitive play.

Glory of the LFR Raider (Throwback)People have already pointed out the strange cooldown-itis that non-combat Toys already have now. But in addition to that, I'm including things like Cooking and Reputation. For example, it's nice to be able to send the +250 rep tokens to alts after completing WQ Emissary Quests, but why nothing for Class Hall mission rewards? At the point when players are maxed out on their mains, what could possibly be the harm at improving alts faster? For another example, that irks and baffles me is when Nomi finally drops a pattern...and then 2 duplicates of that same pattern. But they are all Soulbound. WHY? What game-breaking mechanic is going to be exploited when people get all the recipes fast...